Hunter
Overview
Hunters are the strongest single target ranged DPS class in the freep arsenal. They can dish out a very large amount of firepower and are given a variety of support skills for themselves and their fellowships
Tactics
- The absolute best place to be is behind a hunter or hunter pack. They cannot shoot behind and have long inductions so staying in close melee range will significantly reduce their damage output.
- Letting hunters set up and gain focus only amplifies the damage, always try to keep the hunters moving (making them lose focus).
- Watch for a series of yellow crosshairs on a target, this is the high powered Hunter attack known as Heart Seeker. That target immediately needs to get out of the line of sight or get ready to eat a lot of damage
- Hunters can track without using any consumables and therefore can track all the time. Be aware if you are a stealth class near a hunter.
- They have a group buff which increases their out of combat run speed. Keep a hunter in combat to prevent them from activating it.
- Every 30 minutes they can Desperate Flight and immediately go to the nearest rez circle. Keep track of when a DF is used and try to go after that hunter again in that timeframe.
- Many freep raids can have their DPS significantly removed with a charge and attack on the hunters. A strong push can cause panicky hunters to prematurely hit DF and deprive their raid of significant firepower for the duration of the engagement.
- To kill a hunter with DF up, have a warg chain stun them with a pounce and the Tendon Shred. You must kill them before the stun wears off or the hunter will be able to DF.
- Most hunter skills are resisted with Physical Resist