Infamy and Deeds

Infamy

Infamy is a measure of the number of "experience points" that a creep obtains through killing freeps. While the exact amount of infamy gained per freep kill has not been definitively ascertained, it appears to be computed according to the following formula:

Infamy  =

 Freep Rating


10
 * % Damage Done

Number of Group Members

 *

 Creep Rating Bonus

The Number of Group Members is equal to the number of players in your fellowship or raid, regardless where they are in relation to you.  Therefore, if all of the raid/fellowship members are not within infamy award distance (which appears to be around 100m), there is a waste of infamy.  As of Mines of Moria, if the Number of Group Members exceeds 12, it is automatically set to 12.  Therefore, if you have more than 12 players in your group, the amount of total infamy gained for everyone in the raid begins to exceed that of a group of 12 or less.

Creep Rating Bonus is a multiplier which starts at 1.0 and increases depending on your rating.  It appears to increase by 0.01 per 200 rating over 1000, e.g. a creep with a 1400 rating would have a multiplier of 1.02.

% Damage Done is the overall percentage of damage done to the target from your entire group/raid from when it was initially tapped to its death, including all healing.  Example: If a 2000 morale freep, after healing, took 2000 damage from one creep and 1000 from another creep before it was defeated, the crep who inflicted 2000 damage would gain 2/3 of the infamy.

Additionally there is another rating multiplier on top of this.  3% is added if both relics are held by the creeps, and an additional 2% is added if the three primary keeps are red.

Rating

Rating increases for each kill and decreases for each death.  The amount it increases/decreases after each kill/death depends on the rating of the freep involved, as well as the amount of damage done.  For each 100 rating over 1000, the character gains a half a star, to a maximum of 5 stars at 2000 rating.

% Completed

On the login screen for Monster Play, you will see a % Completed by each character slot.  It begins at 0%, which represents no passives, no actives, and no traits purchased.  100% means that for that creep you have purchased every passive skill, active skill, and every trait available to a Rank 15 creep, whether you use that trait or not.  There is no reward for having 100% completed and it is generally a waste of DP as there are many traits that you will never use.

Ranks

Ranks are gained by achieving certain levels of infamy.  All creeps begin at Rank 0, which is equivalent to a swarm level monster versus a Level 65 freep.  Rank 0's have a very low chance of defeating Level 65 freeps 1v1 and must "rank up" in order to gain access to new skills and traits to increase their capabilities.

Creep/Freep Ranks (Book 2.7 values)
Rank Creep Title Icon  Infamy Required Freep Title Icon 
0 <none> <none> 0 <none> <none>
1 Tracker 500 Footman
2 Scout 1,250 Esquire
3 Skirmisher 2,750 Guardsman
4 Fighter 5,750 Man-at-Arms
5 Soldier 14,750 Sergeant of the Guards
6 Sentry 33,500 Sergeant-at-Arms
7 Chief Guard 71,000 Master Guardsman
8 Chief Warrior 146,000 Master-at-Arms
9  Taskmaster 258,500

High Warden

10  Lieutenant 408,500 Lieutenant
11  Commander 633,500 Commander
12  Chieftan 1,008,500 Third Marshall
13  High Chieftan 1,608,500 Second Marshall
14  Overlord 2,508,500 First Marshall
15 Tyrant   3,708,500 Captain-General

Slayer Deeds

Slayer deeds give titles upon a particular number of killing blows.  For some reason that is not fully understood, the killing blows as seen in the war tab are not the same as those in the deed tracker.

Creep Slayer Deeds

KBs

Title

Description

10 Tormentor “You are known as a tormenter of the Free People.”
+500 Black Dog “Angmar casts a favouring eye upon you, you are known as an elite amongst their number. A hound of Mordirith; a Black Dog!”
+2,500 Harvester of Sorrow “The field of battle serves as a garden from which you reap the heads of the fallen. You are a true harvester of sorrow.”
+5,000 Slayer of Light “Light ebbs in your presence. Strength leaves the enemy as the darkness you bring clouds their hope and drives dread into their hearts.”
+12,500 Hand of Doom “With your coming sounds the trump of Doom, for by your hand have many of the warriors of the Free People fallen bested by your might.”
+25,000 Bane of the West “You are known as the Bane of the West, for none of their warriors can stand against you, and windrows of their fallen lie heaped in your wake.”
+? Herald of Darkness “You are a herald of the Dark Lord. You have culled countless numbers from the field of battle and none escape your grasp.”

Freep Slayer Deeds
KBs Title Description
10 The Neophyte "You are still a Neophyte in the battle for the Ettenmoors." 
+500 The Warrior "You are now a Warrior in the battle for the Ettenmoors." 
+2,500 The Veteran "You are now a Veteran in the battle for the Ettenmoors." 
+5,000 The Battlemaster "You are now a Battlemaster in the battle for the Ettenmoors." 
+12,500 The Warlord  "You are now a Warlord in the battle for the Ettenmoors."
+25,000 Hero of the Ettenmoors "You are now a Hero in the battle for the Ettenmoors." 
+? Hero of Legend "You are now a Legendary Hero of the Ettenmoors." 

Although they are not listed here, there are also tiered slayer deeds for each creep/freep class and race.