With the NDA being lifted, I felt its now appropriate to post this for everyone to enjoy.
This will be the final new skill/trait layout for each class.
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DEFILER
Passive Skills
* (Rank 5 to Rank 7) Health Regeneration (three tiers) - boosts in-combat health regeneration.
* (Rank 5 to Rank 8) Power Regeneration (four tiers) - boosts in-combat power regeneration.
* (Rank 5 to Rank 9) Tactical Criticals (five tiers) - boosts critical chance for tactical skills
* (Rank 5 to Rank 6) Melee Criticals (two tiers) - boosts critical chance for melee skills
Active Skills
* (Rank 3) Tenderize - melee attack with chance to apply a short duration daze on target
* (Rank 4) Annointing of the Slick Flesh - buff that boosts group's defenses against melee criticals
* (Rank 5) Plague of Flies - gourd attack that places a countdown effect on the target, at the end of the countdown, flies are summoned which debuff the target's ranged miss chance
* (Rank 6) Efflorescence - group heal over time
* (Rank 6) Curse of Rotten Flesh - gourd attack that debuffs the target's defenses against melee criticals
* (Rank 8) Curse of the Melancholic Heart - debuffs the target's healing output with heal skills
* (Rank 9) Explosive Gourd - gourd attack that damages the target and enemies around the target for fire damage over time
* (Rank 12) Gooey Gourd - damaging gourd skill that also debuffs the target's induction duration
* (Rank 13) Blight - gourd attack that causes a slime puddle on the ground. Anyone within the puddle will have their incoming healing reduced by 50%
Traits
* (Rank 1) Fast Lob - decreases induction time for gourd skills
* (Rank 4) Enhanced Slime - increases the amount of healing from the Defiler's skills and reduces the threat generated from healing
* (Rank 10) Advanced Skill: Blessing of Darkness - the Defiler can focus on an ally, redirecting damage taken from that ally to himself. A heal over time is also applied to the Defiler during the channeling of the skill
* (Rank 11) Frugal Cursing - decreases the power cost of all curse skills
* (Rank 14) Enhanced Skill: Plague of Flies - removes the countdown from Plague of Flies. The flies are immediately summoned upon application.
* (Rank 15) Enhanced Skill: Blight - increases the duration and healing suppression of the Blight slime
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REAVER
Passive Skills
* (Rank 5 to Rank 7) Health Regeneration (three tiers) - boosts in-combat health regeneration.
* (Rank 5 to Rank 8) Power Regeneration (four tiers) - boosts in-combat power regeneration.
* (Rank 5 to Rank 9) Melee Criticals (five tiers) - boosts critical chance for melee skills
* (Rank 5 to Rank 6) Tactical Criticals (two tiers) - boosts critical chance for tactical skills
Active Skills
* (Rank 0) Lacerate - a single target melee attack that deals initial damage and then damage over time
* (Rank 3) Serration - a full area effect damage attack
* (Rank 4) Ravage - a triple melee attack
* (Rank 6) Blood Lust - on defeat of an opponent, the Reaver can increase his melee critical chance and decrease his attack duration
* (Rank 6) Time-out - on defeat of an opponent, the Reaver can boost his in-combat power regeneration and receives a small power restore.
* (Rank 7) Severing Strike - a high damage melee attack that cannot be blocked, parried, or missed
* (Rank 8) Wrath - on defeat of an opponent, the Reaver can transfer a portion of his health into power
* (Rank 9) Upper Hand - a melee attack that debuffs the target's evade and parry while boosting the Reaver's armour
* (Rank 12) Mutilation - a full area effect damage attack that also deals damage over time
* (Rank 13) Thrash - on a disarmed target, the Reaver can triple attack for very high damage
Traits
* (Rank 10) Advanced Skill: Against the Odds - restores some health and power and resets the cooldowns on several skills
* (Rank 11) Extended Reach - increases target max for area effect skills by 1
* (Rank 14) Enhanced Skill: Upper Hand - increases the parry and evade debuff of Upper Hand and increases the debuff's duration
* (Rank 15) Enhanced Skill: Hamstring - increases the movement penalty of hamstring and reduces the recovery time
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BLACKARROW
Passive Skills
* (Rank 5 to Rank 7) Health Regeneration (three tiers) - boosts in-combat health regeneration.
* (Rank 5 to Rank 8) Power Regeneration (four tiers) - boosts in-combat power regeneration.
* (Rank 5 to Rank 9) Ranged Criticals (five tiers) - boosts critical chance for ranged skills
* (Rank 5 to Rank 6) Melee Criticals (two tiers) - boosts critical chance for melee skills
Active Skills
* (Rank 0) Gash - a single target melee attack
* (Rank 3) In Your Face - a quick double attack with your melee weapon and your bow at close range
* (Rank 4) Headshot - a medium damage bow attack
* (Rank 6) Hard-hitter - a toggle stance that increases your damage with ranged attacks, but decreases your range
* (Rank 6) Keen Eye - a toggle stance that lowers your target's chance to block or evade your ranged attacks, but decreases your ranged damage
* (Rank 8) Fire Trap - the Blackarrow can place a trap on the ground which can burn enemies
* (Rank 9) Center - a channel skill that recovers power over time (this can be used in combat)
* (Rank 12) Tangleshot - when your target's attack speed has been slowed, this bow attack deals extreme damage
* (Rank 13) Revenge - when your target has less than 50% of their morale, the Blackarrow can make an extremely damaging attack. Criticals will cause damage over time on the target. The skill consumes all remaining power
Traits
* (Rank 10) Advanced Skill: Steadfast Barrage - the Blackarrow focuses all ranged fire on a single opponent. Cannot move or perform any other actions while channelling your attacks
* (Rank 11) Enhanced Skill: Gash - on criticals, Gash will stun the target
* (Rank 14) Enhanced Skill: Headshot - enables Headshot to have a chance to knockdown the target
* (Rank 15) Enhanced Skill: Death Blossom - Adds a short root to each target hit with Death Blossom
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WARLEADER
Passive Skills
* (Rank 5 to Rank 9) Health Regeneration (five tiers) - boosts in-combat health regeneration.
* (Rank 5 to Rank 7) Power Regeneration (three tiers) - boosts in-combat power regeneration.
* (Rank 5 to Rank 6) Melee Criticals (two tiers) - boosts critical chance for ranged skills
* (Rank 5 to Rank 8) Tactical Criticals (four tiers) - boosts critical chance for tactical skills
Active Skills
* (Rank 0) Fracture - single target damage attack with additional taunt
* (Rank 3) Aura of Protection - an aura that strengthens the group's armour and maximum morale
* (Rank 4) Call the Shadow - a ranged debuff that reduces Shadow defence
* (Rank 6) Commander's Stance - a toggle stance that increases the amount of healing provided and reduces threat generated from healing, but decreases the Warleader's damage
* (Rank 7) Brawler's Stance - a toggle stance that increases the Warleader's damage, but reduces the amount of healing provided with skills
* (Rank 8) Menacing Roar - an area effect shout that deals shadow damage to targets around the Warleader
* (Rank 9) Quitters Never Win - a health and power restore for the Warleader and his group
* (Rank 12) Point-Defense - this skill summons a banner that increases avoidances (block, parry, and evade) and resistances (song, cry, tactical, and physical) for allies around the banner
* (Rank 13) Banner of Horror - this skill summons a banner that decreases resistances (fear, poison, disease, and wound) and defences (shadow and fire) for enemies around the banner
Traits
* (Rank 10) Advanced Skill: Purge - shakes off dazes, stuns, knockdown, and roots for the Warleader and his group. Has both power and health cost
* (Rank 11) Enhanced Skill: Black Speech - enables Black Speech to cause damage over time
* (Rank 14) Enhanced Skill: Menacing Roar - reduces the cooldown and power cost of Menacing Roar
* (Rank 15) Enhanced Skill: Quitters Never Win - reduces the cooldown of Quitters Never Win and increases the amount of health and power restored
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WEAVER
Passive Skills
* (Rank 5 to Rank 6) Health Regeneration (two tiers) - boosts in-combat health regeneration.
* (Rank 5 to Rank 9) Power Regeneration (five tiers) - boosts in-combat power regeneration.
* (Rank 5 to Rank 7) Melee Criticals (three tiers) - boosts critical chance for ranged skills
* (Rank 5 to Rank 8) Ranged Criticals (four tiers) - boosts critical chance for ranged skills
Active Skills
* (Rank 0) Lethal Kiss - ranged damage attack
* (Rank 3) Ambush - when burrowed underneath the ground, sticky webbing around the burrow will trap trespassers. Can be attacked from Ambush. This skill will debut with the next book update after Moria launch.
* (Rank 4) Toxin - a ranged damage attack that drains power over time
* (Rank 6) Paralytic Venom - a ranged single target daze
* (Rank 7) Catch Prey - a target mark skill that drains the target's avoidances (block, parry, evade) and gives the drain amount to the Spider
* (Rank 8) Necrosis - a ranged debuff that reduces poison resist and shadow defense on the target
* (Rank 9) Grasping Web - a ranged area effect root
* (Rank 12) Mephitic Kiss - a ranged area effect attack that causes damage over time
* (Rank 13) Shadow's Bite - a melee attack that drains power from the target and gives a portion of it to the Weaver. this attack has a chance to apply a fear
Traits
* (Rank 10) Advanced Skill: Feast - on defeat of an opponent, the Weaver can restore power
* (Rank 11) Enhanced Skill: Latent Poison - reduces the countdown of Latent Poison
* (Rank 14) Enhanced Skill: Trapdoor Sanctuary - adds a heal over time effect to the Spider while burrowed.
* (Rank 15) Enhanced Skill: Paralytic Venom - adds a 5 second combat grace period to Paralytic Venom
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STALKER
Passive Skills
* (Rank 5 to Rank 8) Health Regeneration (four tiers) - boosts in-combat health regeneration.
* (Rank 5 to Rank 7) Power Regeneration (three tiers) - boosts in-combat power regeneration.
* (Rank 5 to Rank 9) Melee Criticals (five tiers) - boosts critical chance for ranged skills
* (Rank 5 to Rank 6) Tactical Criticals (two tiers) - boosts critical chance for tactical skills
Active Skills
* (Rank 0) Maul - a melee attack that deals damage over time. when stealthed, the damage over time component of the skill is increased
* (Rank 3) Swipe - a melee attack that cannot be evaded
* (Rank 4) Rend Flesh - a debuff attack that increases the target's melee and ranged vulnerability
* (Rank 5) Rabid Bite - a melee attack that deals damage and drains power over time
* (Rank 6) Frenzy - after a critical, this skill can boost melee critical chance and evade for a short duration
* (Rank 7) Scratch and Snip - a double melee attack
* (Rank 8) Flea Bitten - a debuff attack that reduces the target's agility and wound resistance
* (Rank 9) Sense Prey - allows the Stalker to track a nearby target. Cannot detect stealthed foes.
* (Rank 12) Snap - a debuff attack that reduces the target's melee, ranged, and tactical damage. On a critical, this skill disarms the target
* (Rank 13) Dire Howl - an area effect skill that silences targets around the warg
Traits
* (Rank 10) Advanced Skill: Shadow Howler - a toggle stance that boosts melee damage and armour, but the Stalker cannot stealth. Cannot activate this stance while in combat.
* (Rank 11) Enhanced Skill: Eye Rake - reduces the cooldown of Eye Rake
* (Rank 14) Enhanced Skill: Rabid Bite - increases power damage with Rabid Bite
* (Rank 15) Enhanced Skill: Sense Prey - allows the Stalker to track stealthed foes.




It may have been said already, but Hard Hitter stance for the BA will be the bane of the charging-melee-idiot-ball :D
Oh, I have mentioned it before in OOC, but unless things have changed from Beta, the flurry of horizontal arrows that are released during Death Blossom is being removed :( while only the vertical shots remain, so its just like the Hunter's AoE ranged shot now minus the root (only with later BA trait).
[color=#BFBF00][i]We must fight...to run away![/i][/color] [img]http://lotrosigs.level3.turbine.com/04208010000004dac/signature.png[/img]