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Doubleought
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http://www.youtube.com/watch?v=wW2ZB55pF1E

Nice to not take it up the ass all the time. Think I've found my groove

  

        Best Wishes to all my old creep allies,

                                                                       Double

 

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bloody
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i gotta agree with morsel that gameplay looks like garbage. maybe the person had their gfx turned low when they made that vid but if thats how it looks at the high end then man, thats atrocious.

also based on this video alone, it seems you like being able to 1-2 shot people from stealth, curious as to why you dont just roll a burg, kekeke. also, solely based on this video, other than the the fact that this pvp is more objective based, how is it different than a freep steam rolling a bunch of creeps? seems to me you just want an easy win, please correct me if i'm wrong.

morsel
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Maybe the game is good, but after looking at that video of your gameplay, all I can think was "damn, that looks like crap" -- I'm too far into aesthetics.  GL and enjoy your sandbox!

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Morsel (Weaver)

Vyxe
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Eh.. just like SOA. Going is tough but im still swinging as are many of us. We wont give up without a fight. Dont be surprised if you get flamed for your comment. Underdogs fighting for every kill doent make us fanbois. Enjoy your stay in swtor.
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Stickeez
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Difference of course being: one is a bug, other is WAI.

I know plenty of people who would disagree with you as to SWTOR being a good pvp game (my old arena partner, most of my old wow guild).

They've got a lot of work to do on things before it will even be close to a "good" pvp game.  Huttball metagame will probably never be fixed (you'll agree when you get to play a pre-made team entirely constructed of sages/sorcs who know what the hell they're doing).  The defeat mechanics in the other two warzones are very badly done.

The class balance right now is downright atrocious.

You are pretty much required to level a crew skill (biochem) to compete at the top levels of pvp.

There's some potential there, but probably a years worth of updates to maybe get it to the point where it's better than WoW pvp.

Honestly, after hitting 50 on my 4th toon in the beta, I was done with it.

Doubleought
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Sorta like nerfing one side mitigations by 10% after 4.5 years, fanboi?

SWTOR is far superior PvP to what you all doing now. Other side has to fight and it is realatively even

Stickeez
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I have to say that I find Bioware's cluelessness in system design for an MMO quite funny:

http://www.swtor.com/community/showthread.php?t=155034

For those who don't care to read that the short version:

1.  Most damaging abilities in pvp completely ignore armor/avoidances

2.  All pvp gear is loaded with "dead stats" that buff avoidances or ability to bypass avoidances

3.  The squishy healer/dps classes are the most sturdy classes in pvp due to having the only real mitigation in the game (force armor/static barrier).

Basically, their pvp is a mess and they will probably have to dramatically revise how mitigation from armor/shields/avoidances interacts with most of the skills in the game.

This is a huge and hilarious oversight.

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